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Module
Module 4 of 6Lesson 1 of 1~20 min

AI-generated materials, objects and context

Creating materials, furniture or context with AI can save hours, if the result comes back cleanly into your scene. This lesson teaches you to move a model between your software, the generation tools and the rendering engine, then understand why a material does not render as expected.

Lesson objective

By the end of this lesson, you will be able to run a workflow of mesh export, AI creation of materials or objects and re-import into a rendering engine, and diagnose a faulty PBR material from its symptoms.

Topics covered

  • AI PBR materials
  • AI-generated textures
  • AI 3D objects
  • rendering pipeline

Where it fits

From 3D model to textured model

How do you enrich a 3D model with AI-generated materials, objects and context while staying in control?

Lessons in this module

  1. AI-generated materials, objects and context (this lesson)

What you will learn in this module

This lesson is part of the course Bring AI into architectural visualization

  • Run a workflow of mesh export, AI material creation and re-import into a rendering engine, and diagnose a faulty PBR material.