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Module
Module 3 of 5Lesson 1 of 2~11 min

Map the flow and its edge cases

A flow designed only for the happy path leaves the team improvising as soon as something goes wrong. This lesson teaches you to map a user's main path and then the situations at the edges, as a clear user flow that designers, developers and PMs can all share.

Lesson objective

By the end of this lesson, you will be able to map the happy path of a job story, then its edge cases (error, cancellation, missing data, permissions), as a user flow the whole team can read.

Topics covered

  • user flow
  • user journey
  • edge cases
  • UX design
  • journey mapping

Where it fits

Design the solution

What does the experience look like, including when things go wrong?

Lessons in this module

  1. Map the flow and its edge cases (this lesson)
  2. Wireframes, screen states and heuristic critique

What you will learn in the course

This lesson is part of the course Design and validate a product experience with AI

  • Write a user-centered, testable problem statement backed by discovery evidence.
  • Prepare, run and synthesize unbiased discovery interviews, using AI for preparation and synthesis without delegating judgment to it.
  • Build a persona and job stories grounded in real quotes, then choose a target opportunity in an opportunity solution tree.
  • Map a flow with its edge cases and turn it into low-fidelity wireframes that cover every screen state.
  • Choose a prototype's fidelity and tool (including an AI prototyping tool), run a usability test and prioritize the problems observed.
  • Prioritize a backlog with an explicit method (RICE, MoSCoW, value / effort), making the score's assumptions visible, and justify the trade-off.
  • Build an outcome-based roadmap with success criteria, and write a handoff spec with acceptance criteria.